Initialize engine version: 5.6.4f1 (ac7086b8d112)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon R7 200 Series (ID=0x6613)
    Vendor:   ATI
    VRAM:     2026 MB
    Driver:   22.19.157.3
Begin MonoManager ReloadAssembly
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\UnityEngine.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\UnityEngine.Purchasing.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\UnityEngine.Purchasing.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\AmplifyColor.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\AmplifyColor.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\DemiLib.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\DemiLib.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\DOTween.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\DOTween43.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\DOTween46.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\DOTween50.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\DOTweenPro.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\DOTweenPro.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Firebase.Analytics.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Firebase.Analytics.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Firebase.App.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Firebase.App.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Firebase.Auth.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Firebase.Auth.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Firebase.Messaging.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Firebase.Messaging.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Firebase.RemoteConfig.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Firebase.RemoteConfig.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Google.MiniJson.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Google.MiniJson.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Unity.Compat.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Unity.Compat.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Unity.Tasks.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Unity.Tasks.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Purchasing.Common.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Purchasing.Common.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Stores.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Stores.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Apple.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Apple.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\FacebookStore.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\FacebookStore.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Security.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Security.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Tizen.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Tizen.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\winrt.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\winrt.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\TypeSafe.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\TypeSafe.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\VacuumShaders.TerrainToMesh.dll (this message is harmless)
Loading H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\VacuumShaders.TerrainToMesh.dll into Unity Child Domain
- Completed reload, in  0.028 seconds
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\System.dll (this message is harmless)
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAEXTERNAL_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.300217 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 10e4 -> priority: 1 
  Thread -> id: 2bb8 -> priority: 1 
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.324252 ms
H:/迅雷下载/OPUS.Rocket.of.Whispers/64 Bit/OPUS Rocket of Whispers_Data/StreamingAssets\everything
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.ResourceHelper is needed in the scene, so '(singleton) Heaven.ResourceHelper (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of TeamSignal.Utilities.Save.SaveHelper is needed in the scene, so '(singleton) TeamSignal.Utilities.Save.SaveHelper (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.SaveInfoManager is needed in the scene, so '(singleton) Heaven.SaveInfoManager (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TryAddGameProgression Add: TUTE_LAUNCH
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadFile: PLAYERINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadFile Error[PLAYERINFO]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadFile: OPTIONINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadFile Error[OPTIONINFO]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LocalizationManager LoadSetting
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadFile: ANALYTICINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadFile Error[ANALYTICINFO]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of TeamSignal.Utilities.Analytics.AnalyticManager is needed in the scene, so '(singleton) TeamSignal.Utilities.Analytics.AnalyticManager (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of TeamSignal.Utilities.Analytics.HeatmapManager is needed in the scene, so '(singleton) TeamSignal.Utilities.Analytics.HeatmapManager (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIHUDInfoController is needed in the scene, so '(singleton) Heaven.UIHUDInfoController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIScavengeController is needed in the scene, so '(singleton) Heaven.UIScavengeController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UILandmarkController is needed in the scene, so '(singleton) Heaven.UILandmarkController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIHUDMenuController is needed in the scene, so '(singleton) Heaven.UIHUDMenuController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIButtonAnimaManager is needed in the scene, so '(singleton) Heaven.UIButtonAnimaManager (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.SocialController is needed in the scene, so '(singleton) Heaven.SocialController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SOCIAL] Initialize
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Steam] Initialize Steam!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadFile: SOCIALINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadFile Error[SOCIALINFO]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Init EventSystem pixelDrag[21] = 0.02 * ScreenHeight[1080]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1594 unused Assets to reduce memory usage. Loaded Objects now: 3871.
Total: 6.753499 ms (FindLiveObjects: 0.308537 ms CreateObjectMapping: 0.290897 ms MarkObjects: 5.543405 ms  DeleteObjects: 0.609376 ms)

[Singleton] An instance of TeamSignal.Utilities.Configurations.ConfigurationManager is needed in the scene, so '(singleton) TeamSignal.Utilities.Configurations.ConfigurationManager (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TryAddGameProgression Add: TUTE_LAUNCH
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadFile: PLAYERINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadFile Error[PLAYERINFO]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SnapshotManager Data Now is GOOD
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIDialogueController is needed in the scene, so '(singleton) Heaven.UIDialogueController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIMainMenuController is needed in the scene, so '(singleton) Heaven.UIMainMenuController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UITransitionController is needed in the scene, so '(singleton) Heaven.UITransitionController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LocalizationManager databases
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.GoogleDataLinker is needed in the scene, so '(singleton) Heaven.GoogleDataLinker (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SaveFile: ANALYTICINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\System.Xml.dll (this message is harmless)
SaveFile: OPTIONINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UILanguageController is needed in the scene, so '(singleton) Heaven.UILanguageController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SaveFile: OPTIONINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadFile: IAPINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadFile Error[IAPINFO]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of CutsceneController is needed in the scene, so '(singleton) CutsceneController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: H:\迅雷下载\OPUS.Rocket.of.Whispers\64 Bit\OPUS Rocket of Whispers_Data\Managed\Mono.Security.dll (this message is harmless)
MainMenuController is processing
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIInventoryController is needed in the scene, so '(singleton) Heaven.UIInventoryController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UISelectController is needed in the scene, so '(singleton) Heaven.UISelectController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 1.543968 ms
GameController Still Has, Destory this
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Map Cam 使用 defMovingSetting
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 897 unused Assets to reduce memory usage. Loaded Objects now: 28414.
Total: 31.034603 ms (FindLiveObjects: 1.545572 ms CreateObjectMapping: 0.765569 ms MarkObjects: 22.250275 ms  DeleteObjects: 6.472224 ms)

[Singleton] An instance of Heaven.UINavigationController is needed in the scene, so '(singleton) Heaven.UINavigationController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIHUDAskController is needed in the scene, so '(singleton) Heaven.UIHUDAskController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIAskController is needed in the scene, so '(singleton) Heaven.UIAskController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIVoiceController is needed in the scene, so '(singleton) Heaven.UIVoiceController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIHintController is needed in the scene, so '(singleton) Heaven.UIHintController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIIncidentImageController is needed in the scene, so '(singleton) Heaven.UIIncidentImageController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UIIncidentController is needed in the scene, so '(singleton) Heaven.UIIncidentController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adventurer角色相同，不變換
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 7
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 8
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 10
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 12
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 13
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 14
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 15
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 16
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 17
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 18
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 19
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 20
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 22
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 25
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 26
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 28
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 29
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 33
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 34
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 35
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 36
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 37
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 38
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Tile value is Null : 39
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FogOfWar LoadFile Done
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MainMenu來的不理會KeepBGMToMap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SKIP SAVE GAME FOR [Tutotrial]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Singleton] An instance of Heaven.UISaveController is needed in the scene, so '(singleton) Heaven.UISaveController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SaveFile: ANALYTICINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SaveFile: ANALYTICINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TryAddGameProgression Add: FREEZE_TIME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SaveFile: ANALYTICINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SaveFile: ANALYTICINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SaveFile: ANALYTICINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayBGMEvent: BGM_Mute @Ch1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SaveFile: ANALYTICINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TryAddGameProgression Add: DISABLE_INVENTORY
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SaveFile: ANALYTICINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SaveFile: ANALYTICINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TryAddGameProgression Add: DISABLE_FOG_OF_WAR
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SaveFile: ANALYTICINFO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

